Silitra (Settlement)

Updated: Jul 29

Silitra is the last known settlement on Earth, with a population of just over 1,000. Due to the lack of competition from other communities (there are none), Silitra has no strict borders.


As the world's last remaining city, Silitra's inhabitants dedicate themselves to the preservation of logic and reason, to the detriment of all else. The inhabitants speak three distinct languages: Silitran, Aphist, and Multipaliorapa.

History

Before its founding, Silitra was nothing more than yet another destroyed city, left over from the old ones. One day, unrelated scavengers stumbled, simultaneously, yet quite separately, upon the remains of an ancient, dilapidated city. Whatever that city used to be called before it was destroyed, the would-be settlers could not tell. Instead, they christened it with a name they saw etched into a faded steel sign: Silitra.

The day of Silitra's foundation is now known as 'Day One' according to the Aphist calendar.

None knew where that name had come from, only that the city it represented had saved them from near-total destruction. They went about clearing the ruins, making their new home as habitable as possible.

Old buildings were repurposed into living quarters for Silitra's new inhabitants.

Within a few years, Silitra received an influx of new settlers, swelling its population to over 1,000, not including the Multipliers. Almost from day one, the inhabitants of this new settlement established a strict order for fear that their fledgling nation would otherwise crumble.

In Silitra's 10th year, the community suffered from an outbreak of cholera, which took the lives of some 30% of the settlement's inhabitants. The Aphist Order used their expert logic to find the source of the outbreak, tracing it to the many pests left over from the old world. Together, the priests and citizenry worked together to clear the city of pests. Although some pests remain, the outbreak eventually ended, and the remaining citizens returned to the important business of building this glorious nation.

Today, thanks to the hard work of Silitra's citizens, any new settlers can look forward to running water, working toilets, ample food supplies, and protection from pests, such as deer, bears, and horses.

If you ask anyone in Silitra, this is the story they will tell you.



Prehistory

In the Aphist year 10 (2220), thousands of skeletons were uncovered in the tunnels beneath Silitra. The Aphist Order, after much investigation, concluded that the old society there must have been nocturnal, exiting their tunnels to feed at night.

Further evidence from ancient texts suggests these people became so logically disrupted that they fed on the blood of others.

The texts in question are yet to be released to the public and will remain classified until the Aphist Order concludes its investigation.



Administration

Silitra is governed by the priests of the Aphist Order, with unofficial help from notable citizens, such as Mary-Anne-Elizabeth Namane and Bertrand Namane of the Namane Brewery.

The Aphist Headquarters is located in the Aphist Palace, East of Silitra's Aphist Forest.

The Aphist Order is comprised of seven priests who mentor seven underlings who, in turn, mentor seven students. Each member performs a specific duty related to the head of their department.


Law and Order

Silitra's legal code is dictated by the Aphist Order and enforced by the Militia. All laws must be unilaterally confirmed by the serving High Priest and the Legislative Priest.

A warrant for arrest may only be issued by the Aphist Order. After a warrant has been issued, the Militia apprehends and isolates criminals for the duration of their trials.

Infractions of Silitran law will generally lead to a legal trial, although there have been exceptions in which logic dictated a more effective course of action.

The Aphist Order provides free legal counsel to all Silitran citizens by right and duty. In any legal dispute, the defendant receives mandatory representation from a lawyer trained in the principles of reason and logic. Citizens who refuse trained legal counsel are generally considered to suffer from illogicalism and are subject to severe penalties for any infractions of reason throughout their subsequent trial. Thanks to Silitra's excellent educational programs, few citizens suffer from extreme cases of illogicalism, and only one defendant has ever refused legal counsel.

Silitra's legal system is based on sound principles of reason and logic. Due to its effectiveness, every trial has led to the imprisonment of the indicted criminal(s), thereby protecting beneficial citizens from undesirables.

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